Banki
02-23-2009, 02:43 AM
Kurv Studios LightWave 3D 9.x Introduction To Particles And Hypervoxels Vol.I And Vol.2 DVD
http://i37.tinypic.com/nya8lz.png
Volume 1
This title is the first in a series of video training by Tim Dunn on Particles and Hypervoxels. Volume I covers the particle engine from the ground up providing you information not only on how particles and hypervoxels work but why they do what they do inside of LightWave 3D. This is extremely important because you need to not only be able to use particles but understand how and why they work.
Volume 2
This title is the second in a series of video training by Tim Dunn on Particles and Hypervoxels. Volume II covers dynamics and collisions by covering all of the LightWave 3D 9 effectors like wind, gravity, etc. This title is a project based training and finishes by showing you how LightWave 3D handles dynamics with three projects:
* Creating a logo then use dynamics to blow it away
* Make a water fountain with dynamics
* How to make a nuclear explosion.
NetLoad
KS.Hypervoxels.Vol1
http://netfolder.in/folder.php?folder_id=f31ed06
KS.Hypervoxels.Vol2
http://netfolder.in/folder.php?folder_id=c5334c4
Mirror
http://uploaded.to/?id=evniy1
2.4 GB
http://i37.tinypic.com/nya8lz.png
Volume 1
This title is the first in a series of video training by Tim Dunn on Particles and Hypervoxels. Volume I covers the particle engine from the ground up providing you information not only on how particles and hypervoxels work but why they do what they do inside of LightWave 3D. This is extremely important because you need to not only be able to use particles but understand how and why they work.
Volume 2
This title is the second in a series of video training by Tim Dunn on Particles and Hypervoxels. Volume II covers dynamics and collisions by covering all of the LightWave 3D 9 effectors like wind, gravity, etc. This title is a project based training and finishes by showing you how LightWave 3D handles dynamics with three projects:
* Creating a logo then use dynamics to blow it away
* Make a water fountain with dynamics
* How to make a nuclear explosion.
NetLoad
KS.Hypervoxels.Vol1
http://netfolder.in/folder.php?folder_id=f31ed06
KS.Hypervoxels.Vol2
http://netfolder.in/folder.php?folder_id=c5334c4
Mirror
http://uploaded.to/?id=evniy1
2.4 GB