Banki
02-23-2009, 03:01 AM
Digital-Tutors - Introduction to mental ray in Maya 2009
http://i300.photobucket.com/albums/nn10/asoravfx/C-SC/mentalmayamr9.jpg
Start seeing better results. Learn practical workflows to simulating physically accurate lighting and rendering various surface types and gain a comprehensive overview of the high performance tools and new features of mental ray in Maya 2009. Contains nearly 4 hours of project-based training and step-by-step recipes for new artists.
Popular highlights include:
* Overview of mental ray
* Global Illumination
* Emitting GI Photons from Light Sources
* Photon Energy and Decay Parameters
* Final Gather
* Controlling Final Gather Accuracy
* Adding Secondary Final Gather Bounces
* Mixing Final Gather and Global Illumination
* Saving and Reusing Lighting Data
* Importons
* Irradiance Particles
* Portal Lights
* Image-based Lighting
* HDR Exposure Controls
* Caustics
* Emitting Caustic Photons from Lights
* Subsurface Scattering Shader
* Ambient Occlusion Shader
* mental ray Architectural Materials
* Render Passes for Multi-pass Rendering
* Creating Pass Contribution Maps
More info : http://digitaltutors.com/store/product.php?productid=3609
Download link : http://www.easy-share.com/f/1325979020/DT-Intro2MRinMaya09
http://i300.photobucket.com/albums/nn10/asoravfx/C-SC/mentalmayamr9.jpg
Start seeing better results. Learn practical workflows to simulating physically accurate lighting and rendering various surface types and gain a comprehensive overview of the high performance tools and new features of mental ray in Maya 2009. Contains nearly 4 hours of project-based training and step-by-step recipes for new artists.
Popular highlights include:
* Overview of mental ray
* Global Illumination
* Emitting GI Photons from Light Sources
* Photon Energy and Decay Parameters
* Final Gather
* Controlling Final Gather Accuracy
* Adding Secondary Final Gather Bounces
* Mixing Final Gather and Global Illumination
* Saving and Reusing Lighting Data
* Importons
* Irradiance Particles
* Portal Lights
* Image-based Lighting
* HDR Exposure Controls
* Caustics
* Emitting Caustic Photons from Lights
* Subsurface Scattering Shader
* Ambient Occlusion Shader
* mental ray Architectural Materials
* Render Passes for Multi-pass Rendering
* Creating Pass Contribution Maps
More info : http://digitaltutors.com/store/product.php?productid=3609
Download link : http://www.easy-share.com/f/1325979020/DT-Intro2MRinMaya09