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Banki
04-19-2009, 11:23 PM
FXPHD - AFX222 After Effects Broadcast Design

This course is one of the most popular ones we've ever run at fxphd, and we're excited to be presenting an encore presentation of the offering. Tim Clapham, one of our most popular profs at fxphd, will be running the course.

After Effects is one of the main weapons of choice when it comes to producing Motion Graphics for Broadcast. Our new design-based course will be based around the principles and techniques of creating broadcast graphics with After Effects. Some of the lessons will be project based and explore different techniques to create animated sequences from beginning to end. Other lessons will look at specific areas of After Effects, such as the included particle systems and some 3rd party solutions. We will look at the interaction between 3D applications and After Effects, specifically compositing the different render passes and applying 3D data to the AE camera and effects. Other aspects of the course that will be covered include expressions, parenting, project management and workflow, working with type, shape layers and masks.

http://i259.photobucket.com/albums/hh300/bestmaxuk/after1.jpg

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FXPHD - AFX222 After Effects Broadcast Design

Class 1: Taking a client storyboard through to the design stages and then building the project in After Effects, creating an infinite type zoom with vector artwork, incorporating client changes and then preparing the file for output

Class 2: A look into Particle systems available in After Effects, their features and some examples. Creation of a 5 second animation using some of the particle systems discussed, and a look at creating fake 3D reflections and building a simple camera rig

Class 3: An exploration of some of the features of Trapcode Particular. This is a project based class where we look at using animated custom particles, attaching particles to lights, using expressions and creating motion paths for the particles

Class 4: This lesson looks at techniques for cutting up bitmap images and animating them, including using expressions to make a walk cycle

Class 5: Exploring 3D multipass rendering, and how to use them in After Effects. First a brief explanation of the types of passes that can be output from most 3D applications. Then a look at some real world examples. Finally a look at using 3D passes with Trapcode Form and Particular

Class 6: Part 1 of 2. In this class we will build a 5 second bumper/ promo for a TV show. We'll track some camera motion to add a handheld feel to the AE camera. Then we'll take this and animate some moves in 3D, adding in copy and some extra elements

Class 7: Part 2 of 2. In this class we finish building a 5 second bumper/ promo for a TV show

Class 8: Part 1 of 3. We will look at some methods of using 3D renders and exported data in our After Effects comps. Taking multipass renders and enhancing them. Using the camera data from the 3D application to match our AE 3D layers to the 3D render. Also, pasting multiple paths into shape layers, animating shape layers and adding effects

Class 9: Part 2 of 3. In this class we continue building the project we started last week. We look at using mattes combined with continually rasterising layers and shape layers to draw on a logo

Class 10: Part 3 of 3. In this class we finish building the no logo project. We composite a 3D render onto After Effects 3D layers. Add in some extra details and finally prepare the animation for final output, looking at correcting unsafe colours

http://www.fxphd.com/

Download:

http://rapidshare.com/files/220080155/fxphd_afx222_After_Effects_Broadcast_Design.part01 .rar.html
http://rapidshare.com/files/220080154/fxphd_afx222_After_Effects_Broadcast_Design.part02 .rar.html
http://rapidshare.com/files/220091867/fxphd_afx222_After_Effects_Broadcast_Design.part03 .rar.html
http://rapidshare.com/files/220091898/fxphd_afx222_After_Effects_Broadcast_Design.part04 .rar.html
http://rapidshare.com/files/220103939/fxphd_afx222_After_Effects_Broadcast_Design.part05 .rar.html
http://rapidshare.com/files/220103975/fxphd_afx222_After_Effects_Broadcast_Design.part06 .rar.html
http://rapidshare.com/files/220116637/fxphd_afx222_After_Effects_Broadcast_Design.part07 .rar.html
http://rapidshare.com/files/220116652/fxphd_afx222_After_Effects_Broadcast_Design.part08 .rar.html
http://rapidshare.com/files/220128391/fxphd_afx222_After_Effects_Broadcast_Design.part09 .rar.html
http://rapidshare.com/files/220128467/fxphd_afx222_After_Effects_Broadcast_Design.part10 .rar.html
http://rapidshare.com/files/220139727/fxphd_afx222_After_Effects_Broadcast_Design.part11 .rar.html

P@ssword: [ www.cgfriend.org ]


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