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Banki
04-19-2009, 11:26 PM
Gnomonology Modeling A Muscle Car Modelling Wheels Rims And Tire Treads In Maya

http://i42.tinypic.com/33vd7rn.png

In this video Christophe Dess shows us how he models the wheels for his super-charged cars. Using Maya's polygon modeling tools, Christophe creates all the components necessary wheel, rim, tire tread and hub. Once modeled, he uses XNormal and Photoshop to create a tread pattern which he later uses as a bump map. Finally, he lays out his Uvs and brings everthing together in a final render

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http://www.filefactory.com/file/aad219/n/GM_Rims_txt

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590 MB